Discount & Referral system SCROOGE implements a unique algorithm for distributing discount percentages and gamifying the process of purchasing.
Unlike outdated discount systems, SCROOGE divides the percentage discount between a customer who visited your business and his/her friend, to whom that customer recommended your business.
The system consists of:
- Web application for business customers
- Mobile application for employees (Android & iOS)
- Mobile application for customers (Android & iOS)
- Web application for administrator
Current Status
The first version of the system (2 mobile applications, 2 web applications, and information website) is ready and online.
Our company has been working on the project for about 2 years. We didn't get any loans or retrieve any investments outside the company.
At the moment we are looking for investments in order to increase development speed and hire the sales & marketing team.
Market
Our typical customer is a small or medium business who is trying to attract new clients.
Problem or Opportunity
Almost every business already has or wants to have some loyalty program (discounts/bonuses/cache back).
Solution (product or service)
Our system contains benefits from all standard loyalty programs (discounts/bonuses/cache back) and adds new components (referral system and game process). Our system ensures a constant increase in the number of customers which means more profit for the business.
Competitors
We don't have direct competitors at the moment. There are some standard discount systems on the market, for instance, https://myfishka.com.
Advantages or differentiators
We have a game process for clients which stimulates them to spend more money and invite their friends to the point of sales.
Finance
The business will pay for transactions they used (different packages). Also, we are going to sell additional services (advertising, analytics, customization of mobile applications, etc)
Business model
Our system works on SAAS model.
Money will be spent on
1. Development of new features of the application
2. Marketing