Photo - Watermelon Digital Corp.
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Watermelon Digital Corp.

WowBox AR - Read, learn and play!

Ukraine, Kyiv city
Market: Virtual and Augmented Reality
Stage of the project: Prototype or product is ready

Date of last change: 02.12.2019
Min investment
$  300.000
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Total required
$ 660.000
Rating
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Idea

Wow Box - high-margin, scalable, global AR-platform for the production and distribution of entertainment and educational editions integrated with augmented reality

Current Status

We develop entertainment and educational content and app with augmented reality (AR). Today it is necessary for your business to make a new dialogue with a new audience. Our team includes talented producers, authors, illustrators, animators and developers who create a WOW-product WowBoxAR. Our goal is to impress your customers with the AR-technologies.

Market

Over the years, the book industry has remained a massive, greatly influential global consumer market. 675 million print books were sold last year (2018) in the U.S. alone (https://www.statista.com/topics/1177/book-market/), and relatively new book formats such as e-books and audiobooks are already bringing in billions of U.S. dollars in revenue each year. With such a reliable global market, there is money to be made at many levels.

Problem or Opportunity

Low involvement of schoolchildren and preschoolers in the educational process

Solution (product or service)

We provide a AR-product to engage schoolchildren and preschoolers for learning. Wow content - not only entertains but also educates. Learning turns into an exciting gameplay!
Augmented reality is a swiftly growing field not only in entertainment, but in education. Augmented reality books are one subset of that field which offer a huge range of opportunities for new development of entertainment and educational models.

Competitors

Carlton books
Tigra Live Animations
Bookful: Books for Kids
Wonderscope StorySign
Devar AR
Crayola
Shazam
Disney

Advantages or differentiators

- The time spent at school for learning can be ours!!!
- Uniqueness and quality AR-content for kids.
- Read, Learn and Play with AR-famous fairytales stories.
- Learn and Play with AR-mini games.
- Study with AR-books and interactive AR-content.
- Children's creativity: draw in augmented reality, puzzles etc.

Finance

sales forecast - $ 10 million / year in the next 5 years

Business model

B2B - publishers
B2B - retail chains
B2B - corporations

Money will be spent on

- The growth of the catalog of AR-content: development and production new items
- Licenses for co-editions items
- R&D
- IT infrastructure and product support for scaling
- Product marketing and sales
- International industry events and exhibitions

Offer for investor

share in the project

Team or Management

Website address

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Idea
Current Status
Market
Problem or Opportunity
Solution (product or service)
Competitors
Advantages or differentiators
Finance
Invested in previous rounds, $
Business model
Money will be spent on
Offer for investor
Team or Management
Mentors & Advisors
Lead investor
Risks
Incubation/Acceleration programs accomplishment
Won the competition and other awards
Invention/Patent
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Website address