Wow Box - high-margin, scalable, global AR-platform for the production and distribution of entertainment and educational editions integrated with augmented reality
Текущее состояние
We develop entertainment and educational content and app with augmented reality (AR). Today it is necessary for your business to make a new dialogue with a new audience. Our team includes talented producers, authors, illustrators, animators and developers who create a WOW-product WowBoxAR. Our goal is to impress your customers with the AR-technologies.
Рынок
Over the years, the book industry has remained a massive, greatly influential global consumer market. 675 million print books were sold last year (2018) in the U.S. alone (https://www.statista.com/topics/1177/book-market/), and relatively new book formats such as e-books and audiobooks are already bringing in billions of U.S. dollars in revenue each year. With such a reliable global market, there is money to be made at many levels.
Проблема или Возможность
Low involvement of schoolchildren and preschoolers in the educational process
Решение (Продукт или Услуга)
We provide a AR-product to engage schoolchildren and preschoolers for learning. Wow content - not only entertains but also educates. Learning turns into an exciting gameplay! Augmented reality is a swiftly growing field not only in entertainment, but in education. Augmented reality books are one subset of that field which offer a huge range of opportunities for new development of entertainment and educational models.
Конкуренты
Carlton books Tigra Live Animations Bookful: Books for Kids Wonderscope StorySign Devar AR Crayola Shazam Disney
Преимущества или дифференциаторы
- The time spent at school for learning can be ours!!! - Uniqueness and quality AR-content for kids. - Read, Learn and Play with AR-famous fairytales stories. - Learn and Play with AR-mini games. - Study with AR-books and interactive AR-content. - Children's creativity: draw in augmented reality, puzzles etc.
Финансы
sales forecast - $ 10 million / year in the next 5 years
- The growth of the catalog of AR-content: development and production new items - Licenses for co-editions items - R&D - IT infrastructure and product support for scaling - Product marketing and sales - International industry events and exhibitions